Mr. Marc Ryser

Classroom Rules:

  1. All school rules as published in the student handbook are in effect at all times.
  2. Students are to be actively engaged in listening and classroom discussion during all instruction periods.
  3. Students are to be actively engaged in working on projects and/or assignments during work periods.
  4. Students have blanket permission to use electronic devices (phones, tablets, etc.) for the purpose of looking up images and resources for creating their projects. Any other usage of electronic devices (texting, social media, etc.) will result in a detention or office referral.
  5. Student safety when using certain tools and/or processes is very important. Misuse of any materials in a manner that may cause injury to any person will result in a detention or office referral.

Classroom Expectations:

  1. All students should come prepared to work every day. This includes bringing any required or assigned materials.
  2. All students should try their best on each project or assignment.
  3. All students should respect themselves and each other. This includes the artwork done in class, personal property, and the art room itself.

Grading Policies:

  1. Grades for all assignments are based on the instructional objectives for each project. The components of each grade are explained at the time the assignment is made and, usually, several times throughout the process of working on the project. If students are unclear about how grades are to be determined, I will clarify.
  2. All projects are due on the day/time determined by the teacher. Students need to turn their work in at the assigned time regardless of the state of the work at that time. Grades will be assigned based on the work presented.
  3. Grades will be updated as frequently as possible. Due to the time required to complete some projects, it is not unusual for two weeks to go by without any grades being entered.

Subject Matter:

  • Some projects will allow the student to determine their own subject matter. All such subject matter must be school appropriate. Unacceptable subjects include, but are not limited to: drug references, sexual imagery, criminal activity, or offensive material.

Course Specific information:

Introduction to 2-Dimensional Art:

  1. All students are required to have a sketchbook and pencil/eraser in class every day.
  2. Sketchbooks are used to plan and develop projects. These should provide a record of the student’s progress through the class.
  3. Other materials will be provided although students may choose to use alternate materials on some projects. These will have to be provided by the student (or family).
  4. No Intro student will fail the semester provided that they put effort into each project and have turned in ALL assignments and projects.

Drawing, Sculpture, Advanced 2-D Art:

  1. All students are required to have a sketchbook and pencil/eraser in class every day.
  2. Sketchbooks are used to plan and develop projects. These should provide a record of the student’s progress through the class.
  3. This is an advanced class. Students should put their best effort into every project.
  4. It is assumed that students have a working knowledge of concepts taught during Intro 2D.

Computer Graphics:

  1. Sketchbook and pencils are not required but are still VERY useful.
  2. There is little to no homework in this class because of the reliance on the hardware and software available in the computer lab. Students who may need to miss substantial class time due to illness or other reasons may find it difficult to catch up. I will work with students on an individual, as-needed basis to help them.
  3. The class uses, primarily, Adobe Photoshop and Adobe Illustrator.

Intro 2D Syllabus
(All projects may be changed without notice)

Line

  1. Single Line Drawing
  2. Line Still Life
  3. Line Portrait (caricature/cartoon)

Value

  1. Value scales
  2. Pencil Still Life
  3. Charcoal Portrait
  4. Ink Landscape

Color

  1. Color Wheel
  2. Color Mixing
  3. Pastel Landscape
  4. Color Scheme Portrait

Shape/Form

  1. 1 point perspective rendering
  2. 2 point perspective rendering
  3. Figure drawing
  4. sculpture

Advanced Class Core Concepts

  1. Advanced 2D
    1. Principles of Art
    2. Various media & processes
    3. Abstract & non-objective art
  2. Drawing
    1. Various drawing media & processes
    2. Observation skills
    3. Life drawing
  3. Computer Graphics
    1. Adobe Photoshop
    2. Adobe Illustrator
    3. Design skills
  4. Sculpture
    1. Various sculptural media & processes
    2. Relief sculpture
    3. Full round sculpture
    4. Additive sculpture
    5. Subtractive sculpture
    6. Armature